Eventually, players will have to move forces forward and throw some rocks at the walls of your enemy, take his castle as your own, and move on to the next level.īecause each of the maps are divided into several territories, players are going to have to consider their moves out into new territory and what they´ll mean to his plans. participation on your side of the battle. These new territories can be gained by using Honor to influence their. These game maps will be divided into Risk-like territories that have villages and outposts. This new mode, known as Kingmaker in multiplayer, and used throughout the military branch of the campaigns, will challenge players to not only build and defend their town from attack, but also to expand their influence out across the land. Something that makes certain decisions more important. Stronghold 2 will challenge players to something more. After a certain amount of time, one of the various lords throughout the land would come rumbling in with his thugs hoping to split some skulls, set some farms on fire, and rape some sheep. Any town that wants to stand up to a siege has to be self sufficient after all. In order to do this, players had to build up a strong economy with food production, raw materials, and produced goods. Along the same lines is the role that Honor plays during the experience and how it relates to Kingmaker mode and the campaign.Īs you know, the point of Stronghold has in the past been to build a castle and defend it. Most notable of them is probably the Kingmaker mode of play. Well, they look to have done it in a couple of ways. You know, make it a true sequel instead of a simple upgrade. In addition to the new 3D engine that should allow players a much greater view and precise tool for building complete and defensible castles, Firefly wanted to make sure that there were added features as well. Our powers of compulsion are too strong! So they finally came back to us last week looking to give us a peek at a couple of the new features that will make an appearance in Stronghold 2. it was okay because we knew they could not stay away from us for very long. JanuLast time we saw Firefly´s Stronghold 2 was in November, we saw a lot of good things, but the guys at Take 2 decided to hold some things back, partly because they weren´t quite ready to show them off, but also because they find it fun to hold things back from us like little tricksies. Voilà j´c pas si ca dit la meme chose que sur game spy mais je poste si qqn parle couramment l´anglais et qu´il a le tps de me dire de quoi ca parle se serait cool ^^ Bon voila je créé ce topic ou l´on posterait nos infos répérés en anglais, et où les autres pouraient nous aider a les comprendre, j´trouve que ca pourrait etre utile